Rage Thrower
Innistrad — uncommon
Creature — Human Shaman
Sets Rage Thrower has been printed in:
Innistrad — uncommon
Creature — Human Shaman
Sets Rage Thrower has been printed in:
TCGPlayer low price:
Buy now! ▶Creature — Dragon (6/6)
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
Creature — Vampire Warrior (2/2)
Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
Creature — Devil (4/4)
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
Creature — Elemental (3/3)
Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
Creature — Vampire (4/4)
Night Revelers has haste as long as an opponent controls a Human.
Creature — Bird (4/4)
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Creature — Elemental Dog (2/1)
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
Creature — Human Shaman (2/2)
, , Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.
Creature — Human Shaman (1/2)
Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
Artifact Creature — Construct (4/5)
When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.
Legendary Creature — Zombie Warrior (5/5)
Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Creature — Vampire (2/1)
Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
Artifact Creature — Construct (1/1)
Indestructible
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Creature — Vampire (2/2)
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature — Vampire Noble (1/1)
Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
Creature — Vampire Soldier (4/3)
Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.
Creature — Spirit (0/0)
Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.
Creature — Demon (5/4)
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
Creature — Vampire (3/2)
When Crossway Vampire enters the battlefield, target creature can't block this turn.
Creature — Human Werewolf // Creature — Werewolf (2/3)
Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
Wildblood Pack
Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.