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Reckless Waif (Innistrad)

Reckless Waif

Innistrad — Uncommon

Creature Human Rogue Werewolf

Reckless Waif is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Reckless Waif (Innistrad)
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Cards like Reckless Waif in Standard format:

Gatstaf Arsonists

Gatstaf Arsonists

Creature Human Werewolf (5/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

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Convicted Killer

Convicted Killer

Creature Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

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Breakneck Rider

Breakneck Rider

Creature Human Scout Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

3.8 /10
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Hinterland Logger

Hinterland Logger

Creature Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.

2 /10
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Solitary Hunter

Solitary Hunter

Creature Human Warrior Werewolf (3/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.

1.6 /10
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Village Messenger

Village Messenger

Creature Human Werewolf (1/1)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

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Geier Reach Bandit

Geier Reach Bandit

Creature Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

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Kessig Forgemaster

Kessig Forgemaster

Creature Human Shaman Werewolf (2/1)

Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.

At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.

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Ulrich of the Krallenhorde

Ulrich of the Krallenhorde

Legendary Creature Human Werewolf (4/4)

Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

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Flameheart Werewolf

Flameheart Werewolf

Creature Werewolf (3/2)

Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

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--
Vildin Pack Alpha

Vildin-Pack Alpha

Creature Werewolf (4/3)

Whenever a Werewolf enters the battlefield under your control, you may transform it.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

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Branded Howler

Branded Howler

Creature Werewolf (4/4)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.

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Gatstaf Ravagers

Gatstaf Ravagers

Creature Werewolf (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

0 /10
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Moonrise Intruder

Moonrise Intruder

Creature Werewolf (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.

0 /10
--
Neck Breaker

Neck Breaker

Creature Werewolf (4/3)

Attacking creatures you control get +1/+0 and have trample.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.

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Dragonmaster Outcast

Dragonmaster Outcast

Creature Human Shaman (1/1)

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

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Lambholt Pacifist

Lambholt Pacifist

Creature Human Shaman Werewolf (3/3)

Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.

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Hermit of the Natterknolls

Hermit of the Natterknolls

Creature Human Werewolf (2/3)

Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

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Duskwatch Recruiter

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: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

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Sage of Ancient Lore

Sage of Ancient Lore

Creature Human Shaman Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

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