Selfless Cathar
Innistrad — common
Creature — Human Cleric
, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
"If I fail to offer myself, we will surely be overrun. My fate would be the same."
Innistrad — common
Creature — Human Cleric
, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
"If I fail to offer myself, we will surely be overrun. My fate would be the same."
TCGPlayer low price:
Buy now! ▶Creature — Dog (1/1)
First strike
, , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
Creature — Kor Scout Ally (1/1)
: Creatures you control get +1/+1 until end of turn.
Creature — Human Soldier (1/1)
, : Creatures you control get +1/+1 until end of turn. This ability costs less to activate if you control a legendary creature.
Creature — Kor Warrior (1/2)
: Creatures you control get +1/+1 until end of turn.
Creature — Unicorn (1/2)
: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.
Enchantment Creature — Nymph (1/1)
Lifelink
, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
Creature — Human Cleric (1/1)
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Cat Soldier (1/1)
At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
Creature — Human Cleric (1/1)
Vigilance
Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
Creature — Dog (1/3)
Defender
, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Dog (1/1)
Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Artifact Creature — Phyrexian Mite (1/1)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv, Defector Mite can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Creature — Human Soldier (3/3)
Vigilance
: Creatures you control get +1/+0 until end of turn.
Creature — Human Soldier (1/2)
Flash
Flying
: Creatures you control get +1/+1 until end of turn.
Creature — Human Soldier (3/3)
When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.
Creature — Human Warrior (2/2)
Boast — : Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Human Artificer (1/3)
Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.
Creature — Mouse (1/2)
Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Creature — Dwarf Soldier (3/2)
: Creatures you control get +1/+1 until end of turn.
Creature — Elephant Soldier (3/3)
When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
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