Skirsdag Cultist
Innistrad — uncommon
Creature — Human Shaman
Sets Skirsdag Cultist has been printed in:
Innistrad — uncommon
Creature — Human Shaman
Sets Skirsdag Cultist has been printed in:
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Buy now! ▶Creature — Vampire (3/2)
When Crossway Vampire enters the battlefield, target creature can't block this turn.
Creature — Vampire Warrior (2/2)
Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
Creature — Vampire (2/2)
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature — Human Werewolf // Creature — Werewolf (2/3)
Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
Wildblood Pack
Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.
Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
Terror of Kruin Pass
Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
Legendary Creature — Vampire (3/3)
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Creature — Elemental (3/3)
Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
Creature — Wolf (1/2)
Trample
: Feral Ridgewolf gets +2/+0 until end of turn.
Creature — Human Warrior Werewolf // Creature — Werewolf (1/5)
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
Bane of Hanweir
Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Creature — Vampire (4/4)
Night Revelers has haste as long as an opponent controls a Human.
Creature — Human Warrior Werewolf // Creature — Werewolf (3/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
Rampaging Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.
Enchantment
Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.
Creature — Human Archer Ranger Werewolf // Creature — Werewo (2/2)
: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.
Nightfall Predator
, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
Creature — Human Shaman (4/2)
Whenever another creature dies, Rage Thrower deals 2 damage to target player or planeswalker.
Creature — Elemental Dog (2/1)
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
Creature — Dragon (6/6)
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
Creature — Insect (1/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery.
Artifact Creature — Construct (1/1)
Indestructible
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
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