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Stalking Vampire (Innistrad)

Stalking Vampire

Innistrad — Uncommon

Creature Vampire

Stalking Vampire is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Stalking Vampire (Innistrad)
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Rating:

6.8/10

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Cards like Stalking Vampire in Standard format:

Glint Sleeve Siphoner

Glint-Sleeve Siphoner

Creature Human Rogue (2/1)

Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).

At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.

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Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

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Mindwrack Demon

Mindwrack Demon

Creature Demon (4/5)

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

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Demon Possessed Witch

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Creature Human Shaman (4/3)

When this creature transforms into Demon-Possessed Witch, you may destroy target creature.

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Heir to the Night

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Creature Vampire Berserker (3/2)

Flying

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Wayward Disciple

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Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.

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--
Insidious Mist

Insidious Mist

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Hexproof, indestructible

Insidious Mist can't block and can't be blocked.

Whenever Insidious Mist attacks and isn't blocked, you may pay . If you do, transform it.

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--
The Gitrog Monster

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Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

8.6 /10
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Extricator of Flesh

Extricator of Flesh

Creature Human Cleric (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

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--
Drana s Emissary

Drana's Emissary

Creature Vampire Cleric Ally (2/2)

Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

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Extricator of Sin

Extricator of Sin

Creature Human Cleric (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

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One of the Pack

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At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.

5.3 /10
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Vildin Pack Alpha

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Whenever a Werewolf enters the battlefield under your control, you may transform it.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

5.2 /10
--
Timber Shredder

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Creature Werewolf (4/2)

Trample

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.

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Gatstaf Ravagers

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Krallenhorde Howler

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At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.

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Aether Poisoner

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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Aether Poisoner enters the battlefield, you get (two energy counters).

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Branded Howler

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At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.

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--
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At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.

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--
Lone Wolf of the Natterknolls

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Creature Werewolf (3/5)

Whenever an opponent casts a spell during your turn, draw two cards.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.

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--

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