Advanced card search Random card
Stromkirk Patrol (Innistrad)

Stromkirk Patrol

Innistrad — Common

Creature Vampire Soldier

Stromkirk Patrol is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Stromkirk Patrol (Innistrad)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.02 $0.14 $0.87
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

1.63/10

Rate This:

Cards like Stromkirk Patrol in Standard format:

Emperor s Vanguard

Emperor's Vanguard

Creature Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
$5.19
Maulfist Squad

Maulfist Squad

Creature Human Artificer (3/1)

Menace

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

0.1 /10
$0.10
Ambitious Aetherborn

Ambitious Aetherborn

Creature Aetherborn Artificer (4/3)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

0.8 /10
$0.10
Bloodmad Vampire

Bloodmad Vampire

Creature Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1.3 /10
$0.16
Ammit Eternal

Ammit Eternal

Creature Zombie Crocodile Demon (5/5)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

8.7 /10
$1.41
Windrider Patrol

Windrider Patrol

Creature Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

4.9 /10
$0.20
Dreamstealer

Dreamstealer

Creature Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

7.8 /10
$0.60
Deepfathom Skulker

Deepfathom Skulker

Creature Eldrazi (4/4)

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

: Target creature can't be blocked this turn. ( represents colorless mana.)

6.5 /10
$0.31
Gavony Unhallowed

Gavony Unhallowed

Creature Zombie (2/4)

Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.

1.4 /10
$0.14
Noosegraf Mob

Noosegraf Mob

Creature Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

5.8 /10
$0.31
Hapatra  Vizier of Poisons

Hapatra, Vizier of Poisons

Legendary Creature Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

8.3 /10
$0.96
Scrapper Champion

Scrapper Champion

Creature Human Artificer (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)

When Scrapper Champion enters the battlefield, you get (two energy counters).

Whenever Scrapper Champion attacks, you may pay . If you do, put a +1/+1 counter on it.

3.6 /10
$0.20
Bloodbond Vampire

Bloodbond Vampire

Creature Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

4.9 /10
$0.23
Queen s Agent

Queen's Agent

Creature Vampire Scout (3/3)

Lifelink

When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Stromkirk Mentor

Stromkirk Mentor

Creature Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.2 /10
$0.15
Marionette Master

Marionette Master

Creature Human Artificer (1/3)

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

6.9 /10
$0.99
Neheb  the Worthy

Neheb, the Worthy

Legendary Creature Minotaur Warrior (2/2)

First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

6.8 /10
$0.35
Grim Flayer

Grim Flayer

Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

9.7 /10
$9.99
Dire Fleet Interloper

Dire Fleet Interloper

Creature Human Pirate (2/2)

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
$0.15

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.