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Ulvenwald Mystics    Ulvenwald Primordials (Innistrad)

Ulvenwald Mystics // Ulvenwald Primordials

Innistrad — uncommon

Creature — Human Shaman Werewolf // Creature — Werewolf

Sets Ulvenwald Mystics // Ulvenwald Primordials has been printed in:

Ulvenwald Mystics    Ulvenwald Primordials (Innistrad)

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Cards like Ulvenwald Mystics // Ulvenwald Primordials in Innistrad:

Daybreak Ranger  Nightfall Predator

Daybreak Ranger // Nightfall Predator

Creature — Human Archer Ranger Werewolf // Creature — Werewo (2/2)

: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Nightfall Predator

, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

6.5 /10
$0.50
Grizzled Outcasts  Krallenhorde Wantons

Grizzled Outcasts // Krallenhorde Wantons

Creature — Human Werewolf // Creature — Werewolf (4/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Krallenhorde Wantons

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.

1.5 /10
$0.08
Villagers of Estwald  Howlpack of Estwald

Villagers of Estwald // Howlpack of Estwald

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

Howlpack of Estwald

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

1.7 /10
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Gatstaf Shepherd  Gatstaf Howler

Gatstaf Shepherd // Gatstaf Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Gatstaf Howler

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

4 /10
$0.17
Hanweir Watchkeep  Bane of Hanweir

Hanweir Watchkeep // Bane of Hanweir

Creature — Human Warrior Werewolf // Creature — Werewolf (1/5)

Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Bane of Hanweir

Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

2.8 /10
$0.15
Instigator Gang  Wildblood Pack

Instigator Gang // Wildblood Pack

Creature — Human Werewolf // Creature — Werewolf (2/3)

Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Wildblood Pack

Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

7.3 /10
$0.91
Kruin Outlaw  Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Terror of Kruin Pass

Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

7.3 /10
$1.12
Mayor of Avabruck  Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

Creature — Human Advisor Werewolf // Creature — Werewolf (1/1)

Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Howlpack Alpha

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

7.8 /10
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Tormented Pariah  Rampaging Werewolf

Tormented Pariah // Rampaging Werewolf

Creature — Human Warrior Werewolf // Creature — Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

Rampaging Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.

1.5 /10
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Reckless Waif  Merciless Predator

Reckless Waif // Merciless Predator

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

Merciless Predator

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

5.3 /10
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Village Ironsmith  Ironfang

Village Ironsmith // Ironfang

Creature — Human Werewolf // Creature — Werewolf (1/1)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Ironfang

First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

2.8 /10
$0.08
Splinterfright

Splinterfright

Creature — Elemental (0/0)

Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, mill two cards.

8.5 /10
$0.32
Somberwald Spider

Somberwald Spider

Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)
Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.

3.2 /10
$0.05
Festerhide Boar

Festerhide Boar

Creature — Boar (3/3)

Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

2 /10
$0.04
Kessig Cagebreakers

Kessig Cagebreakers

Creature — Human Rogue (3/4)

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.

8.1 /10
$0.34
Lumberknot

Lumberknot

Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on Lumberknot.

5.4 /10
$0.14
Orchard Spirit

Orchard Spirit

Creature — Spirit (2/2)

Orchard Spirit can't be blocked except by creatures with flying or reach.

1.2 /10
$0.01
Elder of Laurels

Elder of Laurels

Creature — Human Advisor (2/3)

: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

5.3 /10
$0.22
Grave Bramble

Grave Bramble

Creature — Plant (3/4)

Defender, protection from Zombies

1.8 /10
$0.02
Hollowhenge Scavenger

Hollowhenge Scavenger

Creature — Elemental (4/5)

Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

1.3 /10
$0.06

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