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Village Bell Ringer (Innistrad)

Village Bell-Ringer

Innistrad — Common

Creature Human Scout

Sets Village Bell-Ringer has been printed in:

Village Bell Ringer (Innistrad)
Price: PaperMTGO

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$0.15

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Cards like Village Bell-Ringer in Innistrad:

Fiend Hunter

Fiend Hunter

Creature Human Cleric (1/3)

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

5.5 /10
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Slayer of the Wicked

Slayer of the Wicked

Creature Human Soldier (3/2)

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

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Elder Cathar

Elder Cathar

Creature Human Soldier (2/2)

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

0.1 /10
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Thraben Sentry

Thraben Sentry

Creature Human Soldier (2/2)

Vigilance

Whenever another creature you control dies, you may transform Thraben Sentry.

0 /10
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Unruly Mob

Unruly Mob

Creature Human (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

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Mentor of the Meek

Mentor of the Meek

Creature Human Soldier (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

8.4 /10
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Spectral Rider

Spectral Rider

Creature Spirit Knight (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

4.9 /10
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Geist Honored Monk

Geist-Honored Monk

Creature Human Monk (0/0)

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

6 /10
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Mausoleum Guard

Mausoleum Guard

Creature Human Scout (2/2)

When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.

1.7 /10
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Voiceless Spirit

Voiceless Spirit

Creature Spirit (2/1)

Flying, first strike

1.1 /10
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Abbey Griffin

Abbey Griffin

Creature Griffin (2/2)

Flying, vigilance

1.4 /10
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Cloistered Youth

Cloistered Youth

Creature Human (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

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Avacynian Priest

Avacynian Priest

Creature Human Cleric (1/2)

, : Tap target non-Human creature.

0.1 /10
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Silverchase Fox

Silverchase Fox

Creature Fox (2/2)

, Sacrifice Silverchase Fox: Exile target enchantment.

1.7 /10
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Chapel Geist

Chapel Geist

Creature Spirit (2/3)

Flying

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Elite Inquisitor

Elite Inquisitor

Creature Human Soldier (2/2)

First strike, vigilance

Protection from Vampires, from Werewolves, and from Zombies

7 /10
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Snapcaster Mage

Snapcaster Mage

Creature Human Wizard (2/1)

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

9.8 /10
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Woodland Sleuth

Woodland Sleuth

Creature Human Scout (2/3)

Morbid When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

1.2 /10
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Crossway Vampire

Crossway Vampire

Creature Vampire (3/2)

When Crossway Vampire enters the battlefield, target creature can't block this turn.

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Ghoulraiser

Ghoulraiser

Creature Zombie (2/2)

When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.

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