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Witchbane Orb (Innistrad)

Witchbane Orb

Innistrad — rare

Artifact

Witchbane Orb rulings:

There are no rulings for Witchbane Orb.

Witchbane Orb (Innistrad)

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Imperial Mask

Imperial Mask

Enchantment

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

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Callidus Assassin

Callidus Assassin

Creature — Human Shapeshifter Assassin (3/3)

Flash
Polymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."

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Fires of Mount Doom

Fires of Mount Doom

Legendary Enchantment

When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.

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Invasion of Fiora  Marchesa Resolute Monarch

Invasion of Fiora // Marchesa, Resolute Monarch

Battle — Siege // Legendary Creature — Human Noble (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Fiora enters the battlefield, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.

Marchesa, Resolute Monarch

Menace, deathtouch
Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.

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Nevinyrral Urborg Tyrant

Nevinyrral, Urborg Tyrant

Legendary Creature — Zombie Wizard (3/6)

Hexproof from artifacts, creatures, and enchantments
When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay . When you do, destroy all artifacts, creatures, and enchantments.

6.1 /10
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Ambassador Blorpityblorpboop

Ambassador Blorpityblorpboop

Legendary Creature — Alien Advisor Guest (3/3)

When Ambassador Blorpityblorpboop enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.

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Blade of Shared Souls

Blade of Shared Souls

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control.
Equip

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Cacophony Unleashed

Cacophony Unleashed

Enchantment

When Cacophony Unleashed enters the battlefield, if you cast it, destroy all nonenchantment creatures.
Whenever Cacophony Unleashed or another enchantment enters the battlefield under your control, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.

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Clash of Realities

Clash of Realities

Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."
Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

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Dawnglade Regent

Dawnglade Regent

Creature — Elk (8/8)

When Dawnglade Regent enters the battlefield, you become the monarch.
As long as you're the monarch, permanents you control have hexproof.

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Deathbringer Regent

Deathbringer Regent

Creature — Dragon (5/6)

Flying
When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

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Desolation Angel

Desolation Angel

Creature — Angel (5/4)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.

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Desolation Giant

Desolation Giant

Creature — Giant (3/3)

Kicker (You may pay an additional as you cast this spell.)
When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

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Dread Cacodemon

Dread Cacodemon

Creature — Demon (8/8)

When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.

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Elgaud Shieldmate

Elgaud Shieldmate

Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

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Garna the Bloodflame

Garna, the Bloodflame

Legendary Creature — Human Warrior (3/3)

Flash
When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.

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Gleaming Overseer

Gleaming Overseer

Creature — Zombie Wizard (1/4)

When Gleaming Overseer enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.

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Halimar Tidecaller

Halimar Tidecaller

Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.

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Haphazard Bombardment

Haphazard Bombardment

Enchantment

When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.
At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.

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Harmonic Sliver

Harmonic Sliver

Creature — Sliver (1/1)

All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."

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