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Armored Guardian (Invasion)

Armored Guardian

Invasion — Rare

Creature Cat Soldier

Armored Guardian is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Armored Guardian (Invasion)
Price: PaperMTGO

TCGPlayer avg. price:

$0.38

$0.14 $0.38 $1.24
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Rating:

6.84/10

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Cards like Armored Guardian in Standard format:

Imperial Aerosaur

Imperial Aerosaur

Creature Dinosaur (3/3)

Flying

When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

5 /10
$0.20
Spire Patrol

Spire Patrol

Creature Human Soldier (3/2)

Flying

When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

4.7 /10
$0.20
Aven Wind Guide

Aven Wind Guide

Creature Bird Warrior (2/3)

Flying, vigilance

Creature tokens you control have flying and vigilance.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

3.3 /10
$0.18
Zenith Seeker

Zenith Seeker

Creature Bird Wizard (2/2)

Flying

Whenever you cycle or discard a card, target creature gains flying until end of turn.

4.5 /10
$0.21
Consul s Shieldguard

Consul's Shieldguard

Creature Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

4.3 /10
--
Majestic Heliopterus

Majestic Heliopterus

Creature Dinosaur (2/2)

Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

6 /10
$0.15
Lurking Chupacabra

Lurking Chupacabra

Creature Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

5 /10
$0.18
Captivating Crew

Captivating Crew

Creature Human Pirate (4/3)

: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

5 /10
$0.39
Rekindling Phoenix

Rekindling Phoenix

Creature Phoenix (4/3)

Flying

When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

9.5 /10
~$24
Azor  the Lawbringer

Azor, the Lawbringer

Legendary Creature Sphinx (6/6)

Flying

When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.

Whenever Azor attacks, you may pay . If you do, you gain X life and draw X cards.

8.6 /10
$3.74
Weldfast Wingsmith

Weldfast Wingsmith

Creature Human Artificer (3/3)

Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

0.5 /10
$0.12
Wispweaver Angel

Wispweaver Angel

Creature Angel (4/4)

Flying

When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

4.3 /10
$0.19
Bishop of Binding

Bishop of Binding

Creature Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

5.6 /10
$0.43
Ominous Sphinx

Ominous Sphinx

Creature Sphinx (4/4)

Flying

Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.

6.7 /10
$0.22
Spontaneous Artist

Spontaneous Artist

Creature Human Rogue (3/3)

When Spontaneous Artist enters the battlefield, you get (an energy counter).

Pay : Target creature gains haste until end of turn.

0.2 /10
$0.11
Multiform Wonder

Multiform Wonder

Artifact Creature Construct (3/3)

When Multiform Wonder enters the battlefield, you get (three energy counters).

Pay : Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.

Pay : Multiform Wonder gets +2/-2 or -2/+2 until end of turn.

6.5 /10
$0.29
Cloudblazer

Cloudblazer

Creature Human Scout (2/2)

Flying

When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

5 /10
$0.23
Glorifier of Dusk

Glorifier of Dusk

Creature Vampire Soldier (4/4)

Pay 2 life: Glorifier of Dusk gains flying until end of turn.

Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.

5.3 /10
$0.20
Accursed Horde

Accursed Horde

Creature Zombie (3/3)

: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

6.4 /10
$0.22
Majestic Myriarch

Majestic Myriarch

Creature Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

7.4 /10
$1.22

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