Atalya, Samite Master
Invasion — rare
Legendary Creature — Human Cleric
Sets Atalya, Samite Master has been printed in:
Invasion — rare
Legendary Creature — Human Cleric
Sets Atalya, Samite Master has been printed in:
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Buy now! ▶Creature — Angel (2/2)
Flying
: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Elephant (2/2)
: Target creature blocks Rampant Elephant this turn if able.
Creature — Griffin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature — Human Wizard (2/2)
, : Creatures you control get +2/+2 until end of turn.
, : Return target creature to its owner's hand.
Creature — Human Knight (2/2)
Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.
Creature — Djinn (5/5)
First strike
Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
Creature — Treefolk Cleric (2/3)
, : Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Giant (1/3)
Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.
Legendary Creature — Dragon (6/6)
Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay . If you do, choose a color, then you gain 1 life for each permanent of that color.
Creature — Cat Soldier (2/5)
: Target creature you control gains protection from the color of your choice until end of turn.
: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)
Legendary Creature — Dragon (6/6)
Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay . If you do, choose a color, then return all creatures of that color to their owners' hands.
Creature — Cat (2/2)
Whenever Horned Cheetah deals damage, you gain that much life.
Legendary Creature — Dragon (6/6)
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
Legendary Creature — Bird Wizard (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
Creature — Human Cleric Archer (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
: Samite Archer deals 1 damage to any target.
Legendary Creature — Human Soldier (2/2)
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Creature — Cat Beast Warrior (5/5)
Trample, protection from blue and from red
Creature — Human Wizard (2/2)
, : Target creature gains protection from the color of your choice until end of turn.
, : Target player loses 2 life and you gain 2 life.
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