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Breath of Darigaaz (Invasion)

Breath of Darigaaz

Invasion — uncommon

Sorcery

Breath of Darigaaz (Invasion)

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Cards like Breath of Darigaaz in Invasion:

Canopy Surge

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

3.5 /10
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Savage Offensive

Savage Offensive

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.

3.4 /10
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Tribal Flames

Tribal Flames

Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

2.5 /10
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Hypnotic Cloud

Hypnotic Cloud

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Target player discards a card. If this spell was kicked, that player discards three cards instead.

0.9 /10
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Scorching Lava

Scorching Lava

Instant

Kicker (You may pay an additional as you cast this spell.)
Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.

3.2 /10
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Searing Rays

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

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Ghitu Fire

Ghitu Fire

Sorcery

You may cast Ghitu Fire as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Ghitu Fire deals X damage to any target.

3.2 /10
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Bend or Break

Bend or Break

Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

4.4 /10
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Do or Die

Do or Die

Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

5.4 /10
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Obliterate

Obliterate

Sorcery

This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.

7.6 /10
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Wallop

Wallop

Sorcery

Destroy target blue or black creature with flying.

0.2 /10
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Addle

Addle

Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

2.6 /10
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Lightning Dart

Lightning Dart

Instant

Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.

0.8 /10
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Probe

Probe

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.

2.2 /10
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Urzas Rage

Urza's Rage

Instant

Kicker (You may pay an additional as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.

5.5 /10
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Desperate Research

Desperate Research

Sorcery

Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

1.2 /10
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Manipulate Fate

Manipulate Fate

Sorcery

Search your library for three cards, exile them, then shuffle.
Draw a card.

4.4 /10
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Scouting Trek

Scouting Trek

Sorcery

Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

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Chaotic Strike

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Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

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Simoon deals 1 damage to each creature target opponent controls.

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