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Coalition Victory (Invasion)

Coalition Victory

Invasion — Rare

Sorcery

Coalition Victory is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander

Coalition Victory (Invasion)
Price: PaperMTGO

TCGPlayer avg. price:

$0.48

$0.20 $0.48 $1.43
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Rating:

7.83/10

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Cards like Coalition Victory in Standard format:

Part the Waterveil

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6 (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Ever After

Ever After

Sorcery

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

6.4 /10
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Nissa s Revelation

Nissa's Revelation

Sorcery

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

5.8 /10
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Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.

5.2 /10
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Serpentine Spike

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

5.3 /10
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Descend upon the Sinful

Descend upon the Sinful

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Exile all creatures.

Delirium Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.

7.5 /10
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Certain Death

Certain Death

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Destroy target creature. Its controller loses 2 life and you gain 2 life.

6.3 /10
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Roiling Waters

Roiling Waters

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Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

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Rise from the Tides

Rise from the Tides

Sorcery

Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard.

7 /10
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Saheeli s Artistry

Saheeli's Artistry

Sorcery

Choose one or both

Create a token that's a copy of target artifact.

Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

5.5 /10
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Crush of Tentacles

Crush of Tentacles

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.

7.8 /10
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Nissa s Renewal

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

6.9 /10
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Gruesome Slaughter

Gruesome Slaughter

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Until end of turn, colorless creatures you control gain ": This creature deals damage equal to its power to target creature."

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Devils  Playground

Devils' Playground

Sorcery

Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."

5.2 /10
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Deploy the Gatewatch

Deploy the Gatewatch

Sorcery

Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

8 /10
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Seasons Past

Seasons Past

Sorcery

Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

8.4 /10
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Behold the Beyond

Behold the Beyond

Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

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Providence

Providence

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You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.

Your life total becomes 26.

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Ondu Rising

Ondu Rising

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Whenever a creature attacks this turn, it gains lifelink until end of turn.

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Tragic Arrogance

Tragic Arrogance

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For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.

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