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Collapsing Borders (Invasion)

Collapsing Borders

Invasion — rare

Enchantment

Sets Collapsing Borders has been printed in:

Collapsing Borders (Invasion)

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2.69/10

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Cards like Collapsing Borders in Invasion:

Stand or Fall

Stand or Fall

Enchantment

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

2.2 /10
$0.25
Temporal Distortion

Temporal Distortion

Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

2.7 /10
$0.28
Smoldering Tar

Smoldering Tar

Enchantment

At the beginning of your upkeep, target player loses 1 life.
Sacrifice Smoldering Tar: It deals 4 damage to target creature. Activate only as a sorcery.

1.1 /10
$0.15
Overabundance

Overabundance

Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.

6.7 /10
$3.91
Aether Rift

Aether Rift

Enchantment

At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.

2.5 /10
$0.58
Tectonic Instability

Tectonic Instability

Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

6.2 /10
$1.54
Collective Restraint

Collective Restraint

Enchantment

Domain — Creatures can't attack you unless their controller pays for each creature they control that's attacking you, where X is the number of basic land types among lands you control.

7.7 /10
$4.72
Exotic Curse

Exotic Curse

Enchantment — Aura

Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

1.5 /10
$0.07
Reckless Assault

Reckless Assault

Enchantment

, Pay 2 life: Reckless Assault deals 1 damage to any target.

0.7 /10
$0.24
Strength of Unity

Strength of Unity

Enchantment — Aura

Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

0.9 /10
$0.05
Fight or Flight

Fight or Flight

Enchantment

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

4.6 /10
$0.80
Vile Consumption

Vile Consumption

Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

4.1 /10
$1.84
Fires of Yavimaya

Fires of Yavimaya

Enchantment

Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

9.4 /10
$0.86
Kavu Scout

Kavu Scout

Creature — Kavu Scout (0/2)

Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.

1.4 /10
$0.08
Divine Presence

Divine Presence

Enchantment

If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.

3.7 /10
$1.38
Pulse of Llanowar

Pulse of Llanowar

Enchantment

If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.

2.3 /10
$0.24
Armadillo Cloak

Armadillo Cloak

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.

8.6 /10
$0.75
Pure Reflection

Pure Reflection

Enchantment

Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.

2.1 /10
$0.30
Seers Vision

Seer's Vision

Enchantment

Your opponents play with their hands revealed.
Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.

4 /10
$0.24
Travelers Cloak

Traveler's Cloak

Enchantment — Aura

Enchant creature
As Traveler's Cloak enters the battlefield, choose a land type.
When Traveler's Cloak enters the battlefield, draw a card.
Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

5.9 /10
$0.21

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