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Kangee  Aerie Keeper (Invasion)

Kangee, Aerie Keeper

Invasion — Rare

Legendary Creature Bird Wizard

Kangee, Aerie Keeper is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Kangee  Aerie Keeper (Invasion)
Price: PaperMTGO

TCGPlayer avg. price:

$0.80

$0.29 $0.80 $2.09
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Rating:

7.8/10

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Cards like Kangee, Aerie Keeper in Standard format:

Angel of Invention

Angel of Invention

Creature Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

9 /10
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Spire Patrol

Spire Patrol

Creature Human Soldier (3/2)

Flying

When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

4.7 /10
$0.20
Cloudblazer

Cloudblazer

Creature Human Scout (2/2)

Flying

When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

5 /10
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Resplendent Griffin

Resplendent Griffin

Creature Griffin (2/2)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.

6.2 /10
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Quarry Hauler

Quarry Hauler

Creature Camel (4/3)

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

0 /10
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Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

5.6 /10
$0.25
Thriving Ibex

Thriving Ibex

Creature Goat (2/4)

When Thriving Ibex enters the battlefield, you get (two energy counters).

Whenever Thriving Ibex attacks, you may pay . If you do, put a +1/+1 counter on it.

1.1 /10
$0.11
Dawnfeather Eagle

Dawnfeather Eagle

Creature Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

1.1 /10
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Visionary Augmenter

Visionary Augmenter

Creature Dwarf Artificer (2/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

4 /10
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Propeller Pioneer

Propeller Pioneer

Creature Human Artificer (2/1)

Flying

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

0.6 /10
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Armorcraft Judge

Armorcraft Judge

Creature Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

3.9 /10
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Foundry Hornet

Foundry Hornet

Creature Insect (2/3)

Flying

When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

4.5 /10
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Maulfist Revolutionary

Maulfist Revolutionary

Creature Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

4.1 /10
$0.24
Soulstinger

Soulstinger

Creature Scorpion Demon (4/5)

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.

When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

0.6 /10
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Forerunner of the Legion

Forerunner of the Legion

Creature Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it.

Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

7.5 /10
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Siren Lookout

Siren Lookout

Creature Siren Pirate (1/2)

Flying

When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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Consul s Shieldguard

Consul's Shieldguard

Creature Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

4.3 /10
--
Sanguine Glorifier

Sanguine Glorifier

Creature Vampire Cleric (3/3)

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

6.2 /10
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Glint Sleeve Artisan

Glint-Sleeve Artisan

Creature Dwarf Artificer (2/2)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

0.1 /10
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Dreamcaller Siren

Dreamcaller Siren

Creature Siren Pirate (3/3)

Flash

Flying

Dreamcaller Siren can block only creatures with flying.

When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

5 /10
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