Advanced card search Random card
Protective Sphere (Invasion)

Protective Sphere

Invasion — Common

Enchantment

, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)

Protective Sphere (Invasion)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

$0.06 $0.17 $0.85
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

5.72/10

Rate This:

Cards similar to Protective Sphere:

Consulate Surveillance

Consulate Surveillance

Enchantment

When Consulate Surveillance enters the battlefield, you get (four energy counters).

Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.

5.7 /10
$0.18
Inner Sanctum

Inner Sanctum

Enchantment

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control.

6 /10
$0.34
Prismatic Ward

Prismatic Ward

Enchantment — Aura

Enchant creature

As Prismatic Ward enters the battlefield, choose a color.

Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

6 /10
$0.16
Spirit of Resistance

Spirit of Resistance

Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

8.4 /10
$0.71
Light of Sanction

Light of Sanction

Enchantment

Prevent all damage that would be dealt to creatures you control by sources you control.

6 /10
$0.30
Heart of Light

Heart of Light

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

5.7 /10
$0.15
Harvestguard Alseids

Harvestguard Alseids

Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

6.2 /10
$0.14
Solitary Confinement

Solitary Confinement

Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

8.3 /10
$5.99
Personal Sanctuary

Personal Sanctuary

Enchantment

During your turn, prevent all damage that would be dealt to you.

6.6 /10
$0.29
Inviolability

Inviolability

Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt to enchanted creature.

8.2 /10
$0.18
Rune Tail  Kitsune Ascendant

Rune-Tail, Kitsune Ascendant

Legendary Enchantment

Prevent all damage that would be dealt to creatures you control.

7.9 /10
$5.15
Chromatic Armor

Chromatic Armor

Enchantment — Aura

Enchant creature

As Chromatic Armor enters the battlefield, choose a color.

Chromatic Armor enters the battlefield with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

5.7 /10
$0.43
Energy Storm

Energy Storm

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

7.4 /10
$0.57
Righteous Aura

Righteous Aura

Enchantment

, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.

7 /10
$0.22
Mark of Asylum

Mark of Asylum

Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

6.5 /10
$1.87
Ghostly Possession

Ghostly Possession

Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

6.8 /10
$0.14
Prismatic Circle

Prismatic Circle

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Prismatic Circle enters the battlefield, choose a color.

: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

4.5 /10
$0.15
Soul Echo

Soul Echo

Enchantment

Soul Echo enters the battlefield with X echo counters on it.

You don't lose the game for having 0 or less life.

At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.

5.7 /10
$0.42
Sandskin

Sandskin

Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

6.8 /10
$0.15
Security Blockade

Security Blockade

Enchantment — Aura

Enchant land

When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

5.4 /10
$0.19

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.