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Restock (Invasion)

Restock

Invasion — rare

Sorcery

Sets Restock has been printed in:

Restock (Invasion)

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Rating:

4.72/10

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Cards like Restock in Invasion:

Saproling Symbiosis

Saproling Symbiosis

Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Create a 1/1 green Saproling creature token for each creature you control.

7.9 /10
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Lobotomy

Lobotomy

Sorcery

Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.

0.6 /10
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Death or Glory

Death or Glory

Sorcery

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

4.7 /10
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Frenzied Tilling

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

3.7 /10
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Barrins Spite

Barrin's Spite

Sorcery

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

1.7 /10
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Twilights Call

Twilight's Call

Sorcery

You may cast Twilight's Call as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Each player returns all creature cards from their graveyard to the battlefield.

6.6 /10
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Void

Void

Sorcery

Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.

3.5 /10
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Pain  Suffering

Pain // Suffering

Sorcery // Sorcery

Target player discards a card.

Suffering

Destroy target land.

1.8 /10
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Wash Out

Wash Out

Sorcery

Return all permanents of the color of your choice to their owners' hands.

8.3 /10
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Assault  Battery

Assault // Battery

Sorcery // Sorcery

Assault deals 2 damage to any target.

Battery

Create a 3/3 green Elephant creature token.

1.4 /10
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Bend or Break

Bend or Break

Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

4.4 /10
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Global Ruin

Global Ruin

Sorcery

Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.

4 /10
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Plague Spores

Plague Spores

Sorcery

Destroy target nonblack creature and target land. They can't be regenerated.

0.6 /10
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Recover

Recover

Sorcery

Return target creature card from your graveyard to your hand.
Draw a card.

5.7 /10
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Scouting Trek

Scouting Trek

Sorcery

Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

4.2 /10
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Wallop

Wallop

Sorcery

Destroy target blue or black creature with flying.

0.2 /10
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Breaking Wave

Breaking Wave

Sorcery

You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.

4.4 /10
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Canopy Surge

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

3.5 /10
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Ordered Migration

Ordered Migration

Sorcery

Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

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Rout

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Sorcery

You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.

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