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Reviving Dose (Invasion)

Reviving Dose

Invasion — Common

Instant

Reviving Dose is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Reviving Dose (Invasion)
Price: PaperMTGO

TCGPlayer avg. price:

$0.16

$0.06 $0.16 $0.80
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Rating:

5.07/10

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Cards like Reviving Dose in Standard format:

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Tandem Tactics

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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

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Silverstrike

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Destroy target attacking creature. You gain 3 life.

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Ojutai s Command

Ojutai's Command

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Choose two

Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

You gain 4 life.

Counter target creature spell.

Draw a card.

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Survive the Night

Survive the Night

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Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.5 /10
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Dazzling Reflection

Dazzling Reflection

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You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

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Acrobatic Maneuver

Acrobatic Maneuver

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Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

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Pressure Point

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Tap target creature.

Draw a card.

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Expose Evil

Expose Evil

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Tap up to two target creatures.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player gains 4 life.

Untap up to two target creatures.

Target opponent sacrifices an attacking creature.

8.9 /10
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Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

6.8 /10
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Make a Stand

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

5.3 /10
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Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

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Smite the Monstrous

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

4.8 /10
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Immolating Glare

Immolating Glare

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Destroy target attacking creature.

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Skywhaler s Shot

Skywhaler's Shot

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Destroy target creature with power 3 or greater. Scry 1.

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Borrowed Grace

Borrowed Grace

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Creatures you control get +2/+0 until end of turn.

Creatures you control get +0/+2 until end of turn.

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Celestial Flare

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Target player sacrifices an attacking or blocking creature.

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Encircling Fissure

Encircling Fissure

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Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

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Long Road Home

Long Road Home

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Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

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Gideon's Reproach deals 4 damage to target attacking or blocking creature.

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