Reviving Vapors
Invasion — uncommon
Instant
Sets Reviving Vapors has been printed in:
Invasion — uncommon
Instant
Sets Reviving Vapors has been printed in:
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Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Instant
Return target permanent to its owner's hand. Then that player discards a card.
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card.
Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Instant
Cast this spell only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Instant
Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."
Instant // Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
Deliver
Return target permanent to its owner's hand.
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
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