Reya Dawnbringer
Invasion — rare
Legendary Creature — Angel
Sets Reya Dawnbringer has been printed in:
Invasion — rare
Legendary Creature — Angel
Sets Reya Dawnbringer has been printed in:
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Buy now! ▶Creature — Phyrexian Horror (9/9)
Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Sacrifice a creature: Regenerate Devouring Strossus.
Creature — Human Wizard (1/4)
Kicker (You may pay an additional as you cast this spell.)
When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.
Creature — Angel (3/3)
Flying, protection from white
When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.
Creature — Wall (1/3)
Defender (This creature can't attack.)
Kicker (You may pay an additional as you cast this spell.)
If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
Creature — Human Soldier (1/2)
Kicker (You may pay an additional as you cast this spell.)
Vigilance
If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.
Creature — Human Knight (2/2)
Kicker (You may pay an additional as you cast this spell.)
If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.
Creature — Human Cleric (1/1)
Protection from red
: Target creature gains protection from red until end of turn.
Legendary Creature — Human Artificer (1/2)
, : Return target artifact or enchantment card from your graveyard to your hand.
Creature — Human Cleric (1/1)
Protection from black
: Target creature gains protection from black until end of turn.
Creature — Human Wizard (2/2)
, : Creatures you control get +2/+2 until end of turn.
, : Return target creature to its owner's hand.
Legendary Creature — Phyrexian Horror (7/4)
First strike, protection from legendary creatures
, : Destroy target legendary creature. It can't be regenerated.
Legendary Creature — Human Cleric (2/3)
, : Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
Creature — Elephant (2/2)
: Target creature blocks Rampant Elephant this turn if able.
Creature — Human Wizard (2/1)
: Target green or blue creature gets +0/+1 until end of turn.
Creature — Human Wizard (1/1)
, : Target creature gets +1/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
Creature — Unicorn (1/2)
, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
Creature — Human Knight (2/2)
Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.
Creature — Angel (2/2)
Flying
: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)
Legendary Creature — Elemental (0/0)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
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