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Saproling Symbiosis (Invasion)

Saproling Symbiosis

Invasion — Rare

Sorcery

Sets Saproling Symbiosis has been printed in:

Saproling Symbiosis (Invasion)
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Cards like Saproling Symbiosis in Invasion:

Wandering Stream

Wandering Stream

Sorcery

Domain You gain 2 life for each basic land type among lands you control.

2.9 /10
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Breaking Wave

Breaking Wave

Sorcery

You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

Simultaneously untap all tapped creatures and tap all untapped creatures.

6.3 /10
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Rout

Rout

Sorcery

You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

Destroy all creatures. They can't be regenerated.

8.5 /10
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Ordered Migration

Ordered Migration

Sorcery

Domain Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

5.2 /10
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Tranquility

Tranquility

Sorcery

Destroy all enchantments.

7.4 /10
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Restock

Restock

Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

7.7 /10
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Frenzied Tilling

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

3 /10
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Bend or Break

Bend or Break

Sorcery

Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

6.5 /10
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Canopy Surge

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If Canopy Surge was kicked, it deals 4 damage to each creature with flying and each player instead.

4.5 /10
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Soul Burn

Soul Burn

Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.

1.5 /10
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Assault    Battery
//

Assault // Battery

Sorcery // Sorcery

Assault deals 2 damage to target creature or player.

//

Create a 3/3 green Elephant creature token.

4.4 /10
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Ghitu Fire

Ghitu Fire

Sorcery

You may cast Ghitu Fire as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

Ghitu Fire deals X damage to target creature or player.

6.1 /10
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Searing Rays

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

4.7 /10
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Twilight s Call

Twilight's Call

Sorcery

You may cast Twilight's Call as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

Each player returns all creature cards from his or her graveyard to the battlefield.

6.5 /10
--
Barrin s Spite

Barrin's Spite

Sorcery

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

7.1 /10
--
Probe

Probe

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Draw three cards, then discard two cards.

If Probe was kicked, target player discards two cards.

3.9 /10
$0.19
Lobotomy

Lobotomy

Sorcery

Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.

5.6 /10
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Recover

Recover

Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

3.4 /10
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Wallop

Wallop

Sorcery

Destroy target blue or black creature with flying.

4.6 /10
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Void

Void

Sorcery

Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.

7.5 /10
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