Advanced card search Random card
Savage Offensive (Invasion)

Savage Offensive

Invasion — Common

Sorcery

Savage Offensive is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Savage Offensive (Invasion)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.02 $0.15 $0.94
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

2.47/10

Rate This:

Cards like Savage Offensive in Standard format:

Wrangle

Wrangle

Sorcery

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

1.3 /10
$0.14
Distemper of the Blood

Distemper of the Blood

Sorcery

Target creature gets +2/+2 and gains trample until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1.1 /10
$0.15
Sparkmage s Gambit

Sparkmage's Gambit

Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

0.4 /10
--
Avacyn s Judgment

Avacyn's Judgment

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

7.4 /10
--
Rolling Thunder

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

4 /10
$0.20
Magmatic Chasm

Magmatic Chasm

Sorcery

Creatures without flying can't block this turn.

0.6 /10
$0.14
Incendiary Flow

Incendiary Flow

Sorcery

Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

8.2 /10
$0.64
Boiling Earth

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.9 /10
$0.13
Crash Through

Crash Through

Sorcery

Creatures you control gain trample until end of turn.

Draw a card.

0 /10
$0.14
Driven    Despair
//

Driven // Despair

Sorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

7.6 /10
$0.44
Cathartic Reunion

Cathartic Reunion

Sorcery

As an additional cost to cast Cathartic Reunion, discard two cards.

Draw three cards.

2.6 /10
$0.15
Start Your Engines

Start Your Engines

Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

2.6 /10
$0.20
Tormenting Voice

Tormenting Voice

Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

0.3 /10
$0.15
Press into Service

Press into Service

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

4 /10
$0.19
Kari Zev s Expertise

Kari Zev's Expertise

Sorcery

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

8.1 /10
--
Limits of Solidarity

Limits of Solidarity

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling (, Discard this card: Draw a card.)

4.5 /10
$0.20
Open into Wonder

Open into Wonder

Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

3 /10
$0.20
Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

6.8 /10
$0.32
Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.3 /10
$0.19
Rile

Rile

Sorcery

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.

Draw a card.

5 /10
$0.12

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.