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Savage Offensive (Invasion)

Savage Offensive

Invasion — common

Sorcery

Sets Savage Offensive has been printed in:

Savage Offensive (Invasion)

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3.38/10

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Cards like Savage Offensive in Invasion:

Breath of Darigaaz

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Sorcery

Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

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Tribal Flames

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Hypnotic Cloud

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Kicker (You may pay an additional as you cast this spell.)
Target player discards a card. If this spell was kicked, that player discards three cards instead.

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Canopy Surge

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Sorcery

Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

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Scorching Lava

Scorching Lava

Instant

Kicker (You may pay an additional as you cast this spell.)
Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.

3.2 /10
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Do or Die

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Sorcery

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Sorcery

This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.

7.6 /10
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Bend or Break

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Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

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Searing Rays

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Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

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Addle

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Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

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Chaotic Strike

Chaotic Strike

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

5.6 /10
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Ghitu Fire

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Sorcery

You may cast Ghitu Fire as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
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Probe

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Sorcery

Kicker (You may pay an additional as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.

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Destroy target blue or black creature with flying.

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Desperate Research

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Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

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Sorcery

Search your library for three cards, exile them, then shuffle.
Draw a card.

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Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

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Destroy target nonblack creature and target land. They can't be regenerated.

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Target creature can't block this turn.
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