Shivan Emissary
Invasion — uncommon
Creature — Human Wizard
Sets Shivan Emissary has been printed in:
Invasion — uncommon
Creature — Human Wizard
Sets Shivan Emissary has been printed in:
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Buy now! ▶Creature — Human Wizard (2/3)
Kicker (You may pay an additional as you cast this spell.)
When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.
Creature — Human Wizard (1/4)
Kicker (You may pay an additional as you cast this spell.)
When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.
Creature — Human Wizard (1/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment.
Creature — Kavu (3/2)
Kicker (You may pay an additional as you cast this spell.)
Kavu Aggressor can't block.
If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it.
Legendary Creature — Bird Wizard (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
Creature — Kavu (1/1)
Kicker (You may pay an additional as you cast this spell.)
First strike
If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.
Creature — Human Wizard (3/1)
Kicker (You may pay an additional as you cast this spell.)
When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.
Creature — Kavu (3/3)
Kavu creatures have trample.
Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.
Creature — Elemental (5/3)
Kicker (You may pay an additional as you cast this spell.)
Trample, haste
At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
Creature — Kavu (2/2)
: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Human Wizard (2/1)
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
Creature — Human Wizard (2/2)
, : Target player loses 2 life and you gain 2 life.
, : Creatures you control get +2/+2 until end of turn.
Creature — Human Soldier Ranger (2/1)
, : You may put a basic land card from your hand onto the battlefield.
Creature — Kavu (3/3)
Kavu Runner has haste as long as no opponent controls a white or blue creature.
Creature — Kavu (1/1)
Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
Creature — Kavu (1/1)
Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.
Creature — Kavu (3/3)
: Ancient Kavu becomes colorless until end of turn.
Creature — Kavu Scout (0/2)
Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.
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