Smoldering Tar
Invasion — uncommon
Enchantment
Sets Smoldering Tar has been printed in:
Invasion — uncommon
Enchantment
Sets Smoldering Tar has been printed in:
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All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Enchantment
At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
Creature — Zombie (2/1)
At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay . If you do, return Pyre Zombie to your hand.
, Sacrifice Pyre Zombie: It deals 2 damage to any target.
Enchantment
Your opponents play with their hands revealed.
Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Enchantment
, Pay 2 life: Reckless Assault deals 1 damage to any target.
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Enchantment
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Enchantment
At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
Enchantment
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Enchantment
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Creature — Phyrexian Horror (2/2)
At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.
When Plague Spitter dies, it deals 1 damage to each creature and each player.
Enchantment
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
Enchantment — Aura
Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
Creature — Shade (1/1)
: Cinder Shade gets +1/+1 until end of turn.
, Sacrifice Cinder Shade: It deals damage equal to its power to target creature.
Enchantment
, Sacrifice an enchantment: Destroy target enchantment.
: Counter target enchantment spell.
Enchantment
No more than one creature can attack each combat.
No more than one creature can block each combat.
Enchantment
As Teferi's Moat enters the battlefield, choose a color.
Creatures of the chosen color without flying can't attack you.
Enchantment
If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
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