Stormscape Apprentice
Invasion — common
Creature — Human Wizard
, : Tap target creature.
, : Target player loses 1 life.
Invasion — common
Creature — Human Wizard
, : Tap target creature.
, : Target player loses 1 life.
TCGPlayer low price:
Buy now! ▶Creature — Faerie Wizard (1/1)
Flying
When Snaremaster Sprite enters the battlefield, you may pay . When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Spirit (1/1)
Sacrifice Teardrop Kami: You may tap or untap target creature.
Creature — Merfolk (1/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
, : Tap target land.
Creature — Human Spellshaper (1/1)
, , Discard a card: You may tap or untap target artifact, creature, or land.
Creature — Vedalken Wizard (1/1)
Metalcraft — : Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
Artifact Creature — Moonfolk Rogue (1/1)
Flying
When Network Disruptor enters the battlefield, tap target permanent.
Creature — Human Cleric Shaman (1/1)
: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Legendary Artifact Creature — Robot Dog (1/1)
Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward .
Affirmative — , : Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Human Ninja (1/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.
Creature — Elemental (0/1)
: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.
: Target creature blocks Vortex Elemental this turn if able.
Creature — Beeble (1/1)
Protection from Robots
, : The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.
Creature — Human Rogue (1/2)
Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Merfolk Wizard (1/1)
, : Target creature gains flying until end of turn.
Creature — Merfolk Wizard (1/1)
, : Target creature gets +2/+0 until end of turn.
, : Add one mana of any color.
Artifact Creature — Gnome (1/2)
Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Merfolk Wizard (1/1)
Whenever a player casts a blue spell, you may pay . If you do, target player mills two cards.
Creature — Crab (0/2)
Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.
Creature — Human Wizard (1/1)
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Creature — Merfolk Rogue (1/1)
When Merrow Witsniper enters the battlefield, target player mills a card.
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