Tidal Visionary
Invasion — common
Creature — Merfolk Wizard
: Target creature becomes the color of your choice until end of turn.
Beneath the waves, things appear the way merfolk want them to.
Invasion — common
Creature — Merfolk Wizard
: Target creature becomes the color of your choice until end of turn.
Beneath the waves, things appear the way merfolk want them to.
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Buy now! ▶Enchantment — Aura
Enchant creature
When Sisay's Ingenuity enters the battlefield, draw a card.
Enchanted creature has ": Target creature becomes the color of your choice until end of turn."
Creature — Human Wizard (1/1)
: Target land you control becomes the basic land type of your choice until end of turn.
Creature — Faerie Wizard (1/1)
Kicker (You may pay an additional as you cast this spell.)
Flying
If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it.
: Target land you control becomes the basic land type of your choice until end of turn.
Creature — Merfolk Shaman (0/2)
: Target land becomes the basic land type of your choice until end of turn.
Creature — Merfolk Wizard (1/1)
: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Creature — Merfolk Wizard (1/1)
, : Target creature gets +2/+0 until end of turn.
, : Add one mana of any color.
Creature — Human Wizard (1/1)
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Creature — Human Rogue (1/2)
Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Merfolk Wizard (1/1)
, : Target creature gains flying until end of turn.
Artifact Creature — Gnome (1/2)
Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Human Wizard (1/1)
, : Target creature gains first strike until end of turn.
, : Target creature gets +1/+0 until end of turn.
Creature — Human Wizard (0/2)
Flying
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
Creature — Merfolk Warrior (1/1)
: Target land becomes an Island until end of turn.
Creature — Human Rogue (1/1)
Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Creature — Spirit (1/1)
Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays , where X is Mausoleum Wanderer's power.
Creature — Merfolk Wizard (1/1)
Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Creature — Merfolk Detective (1/1)
Flying
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
Creature — Human Cleric Shaman (1/1)
: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Creature — Fish (1/1)
When Electric Eel enters the battlefield, it deals 1 damage to you.
: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
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