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Vigorous Charge (Invasion)

Vigorous Charge

Invasion — Common

Instant

Vigorous Charge is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Vigorous Charge (Invasion)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

$0.05 $0.17 $0.85
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Rating:

6.86/10

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Cards like Vigorous Charge in Standard format:

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Target creature you control gets +2/+2 and gains hexproof until end of turn.

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Vines of the Recluse

Vines of the Recluse

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Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

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Ornamental Courage

Ornamental Courage

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Untap target creature. It gets +1/+3 until end of turn.

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Confront the Unknown

Confront the Unknown

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Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

5.6 /10
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Might of the Masses

Might of the Masses

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Target creature gets +1/+1 until end of turn for each creature you control.

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Expedite

Expedite

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Target creature gains haste until end of turn.

Draw a card.

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Reclaim

Reclaim

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Put target card from your graveyard on top of your library.

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Natural State

Natural State

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Destroy target artifact or enchantment with converted mana cost 3 or less.

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Borrowed Hostility

Borrowed Hostility

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +3/+0 until end of turn.

Target creature gains first strike until end of turn.

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Rush of Adrenaline

Rush of Adrenaline

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Target creature gets +2/+1 and gains trample until end of turn.

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Built to Smash

Built to Smash

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Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

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Clear Shot

Clear Shot

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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

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Lithomancer s Focus

Lithomancer's Focus

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Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

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Infuse with the Elements

Infuse with the Elements

Instant

Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

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Built to Last

Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Aim High

Aim High

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Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

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Otherworldly Outburst

Otherworldly Outburst

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Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

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Woodcutter s Grit

Woodcutter's Grit

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Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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Elemental Uprising

Elemental Uprising

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Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

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Waxing Moon

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Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

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