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Wandering Stream (Invasion)

Wandering Stream

Invasion — common

Sorcery

Sets Wandering Stream has been printed in:

Wandering Stream (Invasion)

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Cards like Wandering Stream in Invasion:

Saproling Symbiosis

Saproling Symbiosis

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You may cast Saproling Symbiosis as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Create a 1/1 green Saproling creature token for each creature you control.

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Scouting Trek

Scouting Trek

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Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

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Canopy Surge

Canopy Surge

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Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

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Tranquility

Tranquility

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Destroy all enchantments.

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Wallop

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Destroy target blue or black creature with flying.

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Ordered Migration

Ordered Migration

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Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

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Tribal Flames

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Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

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Bend or Break

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Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

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Soul Burn

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Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

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Lobotomy

Lobotomy

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Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.

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Desperate Research

Desperate Research

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Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

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Savage Offensive

Savage Offensive

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.

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Barrins Spite

Barrin's Spite

Sorcery

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

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Distorting Wake

Distorting Wake

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Return X target nonland permanents to their owners' hands.

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Do or Die

Do or Die

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Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

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Manipulate Fate

Sorcery

Search your library for three cards, exile them, then shuffle.
Draw a card.

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Searing Rays

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Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

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Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

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Tap all nonwhite creatures.

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You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.

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