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Winnow (Invasion)

Winnow

Invasion — Rare

Instant

Winnow is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Winnow (Invasion)
Price: PaperMTGO

TCGPlayer avg. price:

$0.35

$0.09 $0.35 $1.13
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Rating:

6.29/10

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Cards like Winnow in Standard format:

Djeru s Renunciation

Djeru's Renunciation

Instant

Tap up to two target creatures.

Cycling (, Discard this card: Draw a card.)

5.3 /10
--
Pressure Point

Pressure Point

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Tap target creature.

Draw a card.

1.3 /10
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Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

2 /10
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Pride of Conquerors

Pride of Conquerors

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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

6 /10
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Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

6.6 /10
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Impeccable Timing

Impeccable Timing

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Impeccable Timing deals 3 damage to target attacking or blocking creature.

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Sanguine Sacrament

Sanguine Sacrament

Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

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In Oketra s Name

In Oketra's Name

Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

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--
Leave    Chance
//

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

7.4 /10
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Dissenter s Deliverance

Dissenter's Deliverance

Instant

Destroy target artifact.

Cycling (, Discard this card: Draw a card.)

0.1 /10
--
Failure    Comply
//

Failure // Comply

Instant // Sorcery

Return target spell to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

7.4 /10
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Bright Reprisal

Bright Reprisal

Instant

Destroy target attacking creature.

Draw a card.

5 /10
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Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

0.2 /10
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Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling (, Discard this card: Draw a card.)

6.9 /10
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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

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Decommission

Decommission

Instant

Destroy target artifact or enchantment.

Revolt If a permanent you controlled left the battlefield this turn, you gain 3 life.

1.5 /10
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Siren s Ruse

Siren's Ruse

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

5 /10
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Skywhaler s Shot

Skywhaler's Shot

Instant

Destroy target creature with power 3 or greater. Scry 1.

3.7 /10
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Aggressive Urge

Aggressive Urge

Instant

Target creature gets +1/+1 until end of turn.

Draw a card.

3.3 /10
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Plummet

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Destroy target creature with flying.

4.1 /10
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