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Winnow (Invasion)

Winnow

Invasion — rare

Instant

Winnow rulings:

There are no rulings for Winnow.

Winnow (Invasion)

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Here are cards with similar text to Winnow:

Bazaar of Wonders

Bazaar of Wonders

World Enchantment

When Bazaar of Wonders enters the battlefield, exile all graveyards.
Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.

1.3 /10
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Nicol Bolas DragonGod

Nicol Bolas, Dragon-God

Legendary Planeswalker — Bolas

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
?3: Destroy target creature or planeswalker.
?8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.

8.9 /10
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Pirated Copy

Pirated Copy

Creature — Shapeshifter Pirate (0/0)

You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."

7.8 /10
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Vraska Golgari Queen

Vraska, Golgari Queen

Legendary Planeswalker — Vraska

+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
?3: Destroy target nonland permanent with mana value 3 or less.
?9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

9.1 /10
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Evil Twin

Evil Twin

Creature — Shapeshifter (0/0)

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has ", : Destroy target creature with the same name as this creature."

8.4 /10
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The Horus Heresy

The Horus Heresy

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.
II — Draw a card for each creature you control but don't own.
III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.

7.6 /10
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Aberrant

Aberrant

Creature — Tyranid Mutant (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

8.4 /10
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Aether Channeler

Aether Channeler

Creature — Human Wizard (2/1)

When Aether Channeler enters the battlefield, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.

9.3 /10
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Astral Drift

Astral Drift

Enchantment

Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling (, Discard this card: Draw a card.)

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Braided Net  Braided Quipu

Braided Net // Braided Quipu

Artifact // Artifact

Braided Net enters the battlefield with three net counters on it.
, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.
Craft with artifact

Braided Quipu

, : Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top.

5.7 /10
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Historians Wisdom

Historian's Wisdom

Enchantment — Aura

Enchant artifact or creature
When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+1.

3.3 /10
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Lord Windgrace

Lord Windgrace

Legendary Planeswalker — Windgrace

+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
?3: Return up to two target land cards from your graveyard to the battlefield.
?11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.

8.4 /10
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Nicol Bolas the Deceiver

Nicol Bolas, the Deceiver

Legendary Planeswalker — Bolas

+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
?3: Destroy target creature. Draw a card.
?11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.

6.6 /10
--
Rules Lawyer

Rules Lawyer

Artifact Creature — Cyborg Advisor (1/1)

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

10 /10
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Sidar Jabari of Zhalfir

Sidar Jabari of Zhalfir

Legendary Creature — Human Knight (4/3)

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

7.9 /10
--
Aerial Extortionist

Aerial Extortionist

Creature — Bird Soldier (4/3)

Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.

8.8 /10
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Aminatou the Fateshifter

Aminatou, the Fateshifter

Legendary Planeswalker — Aminatou

+1: Draw a card, then put a card from your hand on top of your library.
?1: Exile another target permanent you own, then return it to the battlefield under your control.
?6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.

8.8 /10
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Break the Spell

Break the Spell

Instant

Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.

4.8 /10
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Calim Djinn Emperor

Calim, Djinn Emperor

Legendary Creature — Djinn Noble (5/6)

Flying, ward
Calim's Breath — , Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped.
When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.

10 /10
--
Callidus Assassin

Callidus Assassin

Creature — Human Shapeshifter Assassin (3/3)

Flash
Polymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."

8 /10
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