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Ashes of the Abhorrent (Ixalan)

Ashes of the Abhorrent

Ixalan — rare

Enchantment

Sets Ashes of the Abhorrent has been printed in:

Ashes of the Abhorrent (Ixalan)

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Cards like Ashes of the Abhorrent in Ixalan:

Pious Interdiction

Pious Interdiction

Enchantment — Aura

Enchant creature
When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.

2.2 /10
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Arguels Blood Fast  Temple of Aclazotz

Arguel's Blood Fast // Temple of Aclazotz

Legendary Enchantment // Legendary Land

, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

Temple of Aclazotz

(Transforms from Arguel's Blood Fast.)
: Add .
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

8.1 /10
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Legions Landing  Adanto the First Fort

Legion's Landing // Adanto, the First Fort

Legendary Enchantment // Legendary Land

When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.

Adanto, the First Fort

(Transforms from Legion's Landing.)
: Add .
, : Create a 1/1 white Vampire creature token with lifelink.

9.2 /10
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Axis of Mortality

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At the beginning of your upkeep, you may have two target players exchange life totals.

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Ixalans Binding

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Enchantment

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.
Your opponents can't cast spells with the same name as the exiled card.

3.5 /10
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Search for Azcanta  Azcanta the Sunken Ruin

Search for Azcanta // Azcanta, the Sunken Ruin

Legendary Enchantment // Legendary Land

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Azcanta, the Sunken Ruin

(Transforms from Search for Azcanta.)
: Add .
, : Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Favorable Winds

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

9.1 /10
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Makeshift Munitions

Makeshift Munitions

Enchantment

, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.

7.1 /10
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One With the Wind

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Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying.

4.2 /10
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Swashbuckling

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Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has haste.

3.4 /10
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Adanto Vanguard

Adanto Vanguard

Creature — Vampire Soldier (1/1)

As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Tocatli Honor Guard

Tocatli Honor Guard

Creature — Human Soldier (1/3)

Creatures entering the battlefield don't cause abilities to trigger.

7.3 /10
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Bishops Soldier

Bishop's Soldier

Creature — Vampire Soldier (2/2)

Lifelink

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Deeproot Waters

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Enchantment

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

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Huatlis Snubhorn

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Priest of the Wakening Sun

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Creature — Human Cleric (1/1)

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
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Raiders Wake

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Enchantment

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Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.

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