Advanced card search Random card
Boneyard Parley (Ixalan)

Boneyard Parley

Ixalan — mythic

Sorcery

Boneyard Parley legal formats:

Standard: Not legal
Future: Not legal
Historic: Legal
Timeless: Legal
Gladiator: Legal
Pioneer: Legal
Explorer: Legal
Modern: Legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Boneyard Parley (Ixalan)

TCGPlayer low price:

$0.40

Buy now! ▶

Loading price data
Loading

Rating:

6.58/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Boneyard Parley in Standard format:

Breach the Multiverse

Breach the Multiverse

Sorcery

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

9.6 /10
$7.66
Grisly Ritual

Grisly Ritual

Sorcery

Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")

4.3 /10
$0.02
Chaotic Transformation

Chaotic Transformation

Sorcery

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

7.1 /10
$0.14
Corrupt

Corrupt

Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

7.2 /10
$0.16
Back for Seconds

Back for Seconds

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.

7.8 /10
$0.09
Push  Pull

Push // Pull

Sorcery // Sorcery

Destroy target tapped creature.

Pull

Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.

1.2 /10
$0.07
Cease  Desist

Cease // Desist

Instant // Sorcery

Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.

Desist

Destroy all artifacts and enchantments.

1.2 /10
$0.02
Over the Top

Over the Top

Sorcery

Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.

6.5 /10
$0.14
Thunderous Debut

Thunderous Debut

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.

6 /10
$0.13
Gixs Command

Gix's Command

Sorcery

Choose two —
• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.
• Destroy each creature with power 2 or less.
• Return up to two creature cards from your graveyard to your hand.
• Each opponent sacrifices a creature with the highest power among creatures they control.

8.1 /10
$2.23
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.8 /10
$0.27
Macabre Reconstruction

Macabre Reconstruction

Sorcery

This spell costs less to cast if a creature card was put into your graveyard from anywhere this turn.
Return up to two target creature cards from your graveyard to your hand.

3.3 /10
$0.03
Meeting of the Five

Meeting of the Five

Sorcery

Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add . Spend this mana only to cast spells with exactly three colors.

4.7 /10
$0.23
Rebuild the City

Rebuild the City

Sorcery

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

5.6 /10
--
Reckoner Shakedown

Reckoner Shakedown

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.

3.9 /10
$0.01
Storm the Festival

Storm the Festival

Sorcery

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.4 /10
$0.30
Titanias Command

Titania's Command

Sorcery

Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.

9 /10
$0.42
Aim for the Head

Aim for the Head

Sorcery

Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.

3.1 /10
$0.03
Deadly CoverUp

Deadly Cover-Up

Sorcery

As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

3.6 /10
$0.87
Dreams of Steel and Oil

Dreams of Steel and Oil

Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

4.7 /10
$0.11

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.