Boneyard Parley
Ixalan — mythic
Sorcery
Sets Boneyard Parley has been printed in:
Ixalan — mythic
Sorcery
Sets Boneyard Parley has been printed in:
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Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.
Sorcery
Target opponent discards two cards.
Raid — If you attacked this turn, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Sorcery
Return all nonland permanents target player controls to their owner's hand.
Sorcery
Destroy target creature. Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sorcery
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Sorcery
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Sorcery
This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
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