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Raging Swordtooth (Ixalan)

Raging Swordtooth

Ixalan — uncommon

Creature — Dinosaur

Sets Raging Swordtooth has been printed in:

Raging Swordtooth (Ixalan)

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Cards like Raging Swordtooth in Ixalan:

Regisaur Alpha

Regisaur Alpha

Creature — Dinosaur (4/4)

Other Dinosaurs you control have haste.
When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

9.2 /10
$1.25
Burning Suns Avatar

Burning Sun's Avatar

Creature — Dinosaur Avatar (6/6)

When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.

8 /10
$0.28
Hostage Taker

Hostage Taker

Creature — Human Pirate (2/3)

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

9.5 /10
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SunCrowned Hunters

Sun-Crowned Hunters

Creature — Dinosaur (5/4)

Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.

6 /10
$0.07
Admiral Beckett Brass

Admiral Beckett Brass

Legendary Creature — Human Pirate (3/3)

Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

8.1 /10
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SunBlessed Mount

Sun-Blessed Mount

Creature — Dinosaur (4/4)

When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.

4.2 /10
$0.29
Brazen Buccaneers

Brazen Buccaneers

Creature — Human Pirate (2/2)

Haste
When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.3 /10
$0.04
Emperors Vanguard

Emperor's Vanguard

Creature — Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.8 /10
$0.15
Storm Fleet Pyromancer

Storm Fleet Pyromancer

Creature — Human Pirate Wizard (3/2)

Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target.

2.9 /10
$0.02
Bellowing Aegisaur

Bellowing Aegisaur

Creature — Dinosaur (3/5)

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

8.2 /10
$0.22
Jade Guardian

Jade Guardian

Creature — Merfolk Shaman (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.

3 /10
$0.03
Dire Fleet Interloper

Dire Fleet Interloper

Creature — Human Pirate (2/2)

Menace
When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.8 /10
$0.05
Dreamcaller Siren

Dreamcaller Siren

Creature — Siren Pirate (3/3)

Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

5.8 /10
$0.17
Fathom Fleet Cutthroat

Fathom Fleet Cutthroat

Creature — Human Pirate (3/3)

When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

2.9 /10
$0.02
Imperial Aerosaur

Imperial Aerosaur

Creature — Dinosaur (3/3)

Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

4.8 /10
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Queens Agent

Queen's Agent

Creature — Vampire Scout (3/3)

Lifelink
When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

1.7 /10
$0.04
Sunrise Seeker

Sunrise Seeker

Creature — Human Scout (3/3)

Vigilance
When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

1 /10
$0.04
Marauding Looter

Marauding Looter

Creature — Human Pirate (4/3)

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.

4.6 /10
$0.05
Colossal Dreadmaw

Colossal Dreadmaw

Creature — Dinosaur (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

6.8 /10
$0.06
Rowdy Crew

Rowdy Crew

Creature — Human Pirate (3/3)

Trample
When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

3.6 /10
$0.28

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