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Storm Fleet Arsonist (Ixalan)

Storm Fleet Arsonist

Ixalan — uncommon

Creature — Orc Pirate

Sets Storm Fleet Arsonist has been printed in:

Storm Fleet Arsonist (Ixalan)

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3.46/10

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Cards like Storm Fleet Arsonist in Ixalan:

Storm Fleet Pyromancer

Storm Fleet Pyromancer

Creature — Human Pirate Wizard (3/2)

Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target.

2.9 /10
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Burning Suns Avatar

Burning Sun's Avatar

Creature — Dinosaur Avatar (6/6)

When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.

7.9 /10
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Brazen Buccaneers

Brazen Buccaneers

Creature — Human Pirate (2/2)

Haste
When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.3 /10
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Rowdy Crew

Rowdy Crew

Creature — Human Pirate (3/3)

Trample
When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

3.6 /10
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SunCrowned Hunters

Sun-Crowned Hunters

Creature — Dinosaur (5/4)

Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.

6 /10
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Captivating Crew

Captivating Crew

Creature — Human Pirate (4/3)

: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

9.1 /10
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Marauding Looter

Marauding Looter

Creature — Human Pirate (4/3)

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.

4.6 /10
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Raging Swordtooth

Raging Swordtooth

Creature — Dinosaur (5/5)

Trample
When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.

8.4 /10
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Regisaur Alpha

Regisaur Alpha

Creature — Dinosaur (4/4)

Other Dinosaurs you control have haste.
When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

9.2 /10
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SunBlessed Mount

Sun-Blessed Mount

Creature — Dinosaur (4/4)

When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.

4.3 /10
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Bishop of the Bloodstained

Bishop of the Bloodstained

Creature — Vampire Cleric (3/3)

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

5.1 /10
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Bonded Horncrest

Bonded Horncrest

Creature — Dinosaur (5/5)

Bonded Horncrest can't attack or block alone.

2.1 /10
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Charging Monstrosaur

Charging Monstrosaur

Creature — Dinosaur (5/5)

Trample, haste

5.8 /10
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Dreamcaller Siren

Dreamcaller Siren

Creature — Siren Pirate (3/3)

Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

5.8 /10
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Fathom Fleet Cutthroat

Fathom Fleet Cutthroat

Creature — Human Pirate (3/3)

When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

2.9 /10
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Jade Guardian

Jade Guardian

Creature — Merfolk Shaman (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.

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Tempest Caller

Tempest Caller

Creature — Merfolk Wizard (2/3)

When Tempest Caller enters the battlefield, tap all creatures target opponent controls.

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Thrash of Raptors

Thrash of Raptors

Creature — Dinosaur (3/3)

As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.

4.2 /10
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Hostage Taker

Hostage Taker

Creature — Human Pirate (2/3)

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

9.5 /10
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Imperial Aerosaur

Imperial Aerosaur

Creature — Dinosaur (3/3)

Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

4.8 /10
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