Walk the Plank
Ixalan — uncommon
Sorcery
Sets Walk the Plank has been printed in:
Ixalan — uncommon
Sorcery
Sets Walk the Plank has been printed in:
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Destroy target creature. Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.
Sorcery
Target opponent discards two cards.
Raid — If you attacked this turn, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Sorcery
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Sorcery
Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Sorcery
Firecannon Blast deals 3 damage to target creature.
Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
Sorcery
Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
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