Godhunter Octopus
Journey into Nyx — common
Creature — Octopus
Sets Godhunter Octopus has been printed in:
Journey into Nyx — common
Creature — Octopus
Sets Godhunter Octopus has been printed in:
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Buy now! ▶Enchantment Creature — Elemental (2/6)
Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.
Enchantment Creature — Nymph (4/4)
Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
Creature — Kraken (6/6)
When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Creature — Cockatrice (3/3)
Flash (You may cast this spell any time you could cast an instant.)
Flying, deathtouch
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Legendary Enchantment Creature — God (6/5)
Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
Legendary Enchantment Creature — God (4/7)
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
Enchantment Creature — Chimera (3/4)
Flying
At the beginning of your upkeep, return an enchantment you control to its owner's hand.
Creature — Human Rogue (2/3)
Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.
Enchantment Creature — Nymph (4/2)
Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchantment Creature — Nautilus (4/4)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.
Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature — Merfolk Wizard (1/1)
, : Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Enchantment Creature — Giant (4/6)
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Enchantment Creature — Ox (5/4)
Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.
Enchantment Creature — Elemental (5/5)
Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.
Enchantment Creature — Siren (1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
You control enchanted creature.
Enchanted creature gets +1/+1 and has flying.
Enchantment Creature — Lamia (5/3)
Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.
Creature — Merfolk Soldier (2/4)
Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.
Creature — Merfolk Rogue (1/1)
Triton Shorestalker can't be blocked.
Creature — Human Wizard (2/1)
Each instant and sorcery spell you cast costs less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
Creature — Siren (3/2)
Flash (You may cast this spell any time you could cast an instant.)
Flying
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