Advanced card search Random card
Launch the Fleet (Journey into Nyx)

Launch the Fleet

Journey into Nyx — rare

Sorcery

Launch the Fleet rulings:

2014-04-26: You declare which player or planeswalker each token is attacking as you put it onto the battlefield. It doesn't have to be the same player or planeswalker the original creature is attacking.

2014-04-26: Although the tokens are attacking, they were never declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example).

2014-04-26: You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

2014-04-26: The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.

2014-04-26: If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.

2014-04-26: If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

2014-04-26: If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

Launch the Fleet (Journey into Nyx)

TCGPlayer low price:

$0.50

Buy now! ▶

Loading price data
Loading

Rating:

8.31/10

Rate This:

Still confused?
Here are cards with similar text to Launch the Fleet:

Veteran Soldier

Veteran Soldier

Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."

7 /10
$0.04
Aerial Formation

Aerial Formation

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.

2.9 /10
$0.05
Ajanis Presence

Ajani's Presence

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

6.9 /10
$0.11
Cruel Feeding

Cruel Feeding

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

2.5 /10
$0.05
Desperate Stand

Desperate Stand

Sorcery

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

2.7 /10
$0.08
Harness by Force

Harness by Force

Sorcery

Strive — This spell costs more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

6.5 /10
$0.28
Phalanx Formation

Phalanx Formation

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

2.9 /10
$0.07
Rouse the Mob

Rouse the Mob

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.

4.1 /10
$0.07
Setessan Tactics

Setessan Tactics

Instant

Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

7.2 /10
$0.48
Colossal Heroics

Colossal Heroics

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

2.2 /10
$0.07
Polymorphous Rush

Polymorphous Rush

Instant

Strive — This spell costs more to cast for each target beyond the first.
Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.

4.2 /10
$0.18
Ledev Champion

Ledev Champion

Creature — Elf Knight (2/2)

Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way.
: Create a 1/1 white Soldier creature token with lifelink.

3 /10
$0.08
Basri Ket

Basri Ket

Legendary Planeswalker — Basri

+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
?2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
?6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."

8.7 /10
$2.44
Call the Coppercoats

Call the Coppercoats

Instant

Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

9.7 /10
$1.28
Extus Oriq Overlord  Awaken the Blood Avatar

Extus, Oriq Overlord // Awaken the Blood Avatar

Legendary Creature — Human Warlock // Sorcery (2/4)

Double strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.

Awaken the Blood Avatar

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way.
Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

7.1 /10
$0.40
Gwaihir Greatest of the Eagles

Gwaihir, Greatest of the Eagles

Legendary Creature — Bird Noble (5/5)

Flying
Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn."

7.8 /10
$0.15
MirrorStyle Master

Mirror-Style Master

Creature — Human Warrior (3/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)

6.7 /10
$0.26
Den of the Bugbear

Den of the Bugbear

Land

If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
: Add .
: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

9.2 /10
$4.55
Hour of Need

Hour of Need

Instant

Strive — This spell costs more to cast for each target beyond the first.
Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.

2.8 /10
$0.13
Kaya Geist Hunter

Kaya, Geist Hunter

Legendary Planeswalker — Kaya

+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
?2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
?6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.

8.5 /10
$2.35

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.