Wildfire Cerberus
Journey into Nyx — uncommon
Creature — Dog
Sets Wildfire Cerberus has been printed in:
Journey into Nyx — uncommon
Creature — Dog
Sets Wildfire Cerberus has been printed in:
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Buy now! ▶Creature — Cyclops (5/4)
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Enchantment Creature — Nymph (4/2)
Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.
Enchantment Creature — Cyclops (5/3)
Creatures you control have haste.
Creature — Boar (3/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Giant (6/6)
When you're dealt combat damage, sacrifice Swarmborn Giant.
: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
As long as Swarmborn Giant is monstrous, it has reach.
Creature — Hydra (7/7)
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
Legendary Enchantment Creature — God (6/5)
Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
Legendary Enchantment Creature — God (7/4)
Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.
Creature — Cockatrice (3/3)
Flash (You may cast this spell any time you could cast an instant.)
Flying, deathtouch
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Creature — Beast (2/4)
Vigilance
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Creature — Chimera (2/3)
Flying
: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Enchantment Creature — Giant (4/6)
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Creature — Cat Monk (3/2)
Heroic — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.
Creature — Dragon (5/5)
Flying
When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control.
Enchantment Creature — Nymph (4/2)
Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchantment Creature — Spirit (2/2)
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Enchantment Creature — Ox (5/4)
Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.
Enchantment Creature — Elemental (5/5)
Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.
Legendary Creature — Human Noble (2/3)
Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
Creature — Beast (4/5)
When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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