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Cunning Wish (Judge Gift Program)

Cunning Wish

Judge Gift Program — Rare

Instant

Cunning Wish is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Cunning Wish (Judge Gift Program)
Price: PaperMTGO

TCGPlayer avg. price:

$7.50

$5.00 $7.50 $19
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Rating:

9.52/10

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Cards like Cunning Wish in Standard format:

Coax from the Blind Eternities

Coax from the Blind Eternities

Sorcery

You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.

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Siren s Ruse

Siren's Ruse

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

5 /10
--
Insidious Will

Insidious Will

Instant

Choose one

Counter target spell.

You may choose new targets for target spell.

Copy target instant or sorcery spell. You may choose new targets for the copy.

6.2 /10
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Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

0.8 /10
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Deny Existence

Deny Existence

Instant

Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

0.7 /10
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Winds of Rebuke

Winds of Rebuke

Instant

Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.

0 /10
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Supreme Will

Supreme Will

Instant

Choose one

Counter target spell unless its controller pays .

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

8.4 /10
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Displace

Displace

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

0.2 /10
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Illusionist s Stratagem

Illusionist's Stratagem

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.

4.4 /10
--
Refuse    Cooperate
//

Refuse // Cooperate

Instant // Instant

Refuse deals damage to target spell's controller equal to that spell's converted mana cost.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

7 /10
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Fortune s Favor

Fortune's Favor

Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

3.2 /10
--
Unsubstantiate

Unsubstantiate

Instant

Return target spell or creature to its owner's hand.

5.8 /10
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Sweep Away

Sweep Away

Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

0.2 /10
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Disappearing Act

Disappearing Act

Instant

As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand.

Counter target spell.

5.1 /10
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Summary Dismissal

Summary Dismissal

Instant

Exile all other spells and counter all abilities.

8.2 /10
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Aether Tradewinds

Aether Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

0.3 /10
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Broken Concentration

Broken Concentration

Instant

Counter target spell.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.3 /10
$0.22
Anticipate

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

3.4 /10
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Galestrike

Galestrike

Instant

Return target tapped creature to its owner's hand.

Draw a card.

3.1 /10
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Chilling Grasp

Chilling Grasp

Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.4 /10
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