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Show and Tell (Judge Gift Program)

Show and Tell

Judge Gift Program — Rare

Sorcery

Show and Tell is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Show and Tell (Judge Gift Program)
Price: PaperMTGO

TCGPlayer avg. price:

$17.33

$10 $17 $53
Low Mid High
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Rating:

9.75/10

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Cards like Show and Tell in Standard format:

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Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

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Hour of Eternity

Hour of Eternity

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Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

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Open into Wonder

Open into Wonder

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X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

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Crashing Tide

Crashing Tide

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Crashing Tide has flash as long as you control a Merfolk.

Return target creature to its owner's hand.

Draw a card.

5.9 /10
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Compelling Argument

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Target player puts the top five cards of his or her library into his or her graveyard.

Cycling (, Discard this card: Draw a card.)

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Chart a Course

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Draw two cards. Then discard a card unless you attacked with a creature this turn.

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Return up to two target cards with cycling from your graveyard to your hand.

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Spring    Mind
//

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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards.

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Pirate s Prize

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Flood of Recollection

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Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

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Indomitable Creativity

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Sorcery

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Strategic Planning

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Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

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Commit    Memory
//

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Put target spell or nonland permanent into its owner's library second from the top.

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Secrets of the Golden City

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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

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Lost Legacy

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Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

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Choose one

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//

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Destroy target attacking or blocking creature.

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Aftermath (Cast this spell only from your graveyard. Then exile it.)

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//

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Return target nonland permanent to its owner's hand.

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//

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All creatures get -2/-2 until end of turn.

//

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