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Sword of Fire and Ice (Judge Gift Program)

Sword of Fire and Ice

Judge Gift Program — Rare

Artifact — Equipment

Sword of Fire and Ice is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Sword of Fire and Ice (Judge Gift Program)
Price: PaperMTGO

TCGPlayer avg. price:

$43.81

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Rating:

9.13/10

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Cards like Sword of Fire and Ice in Standard format:

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Equipped creature has skulk. (It can't be blocked by creatures with greater power.)

Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Equip

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Brawler s Plate

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Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.)

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True Faith Censer

True-Faith Censer

Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

As long as equipped creature is a Human, it gets an additional +1/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

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Dynavolt Tower

Dynavolt Tower

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Whenever you cast an instant or sorcery spell, you get (two energy counters).

, Pay : Dynavolt Tower deals 3 damage to target creature or player.

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Torch Gauntlet

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Artifact — Equipment

Equipped creature gets +2/+0.

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Fireforger s Puzzleknot

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When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to target creature or player.

, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to target creature or player.

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Cultist s Staff

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Equipped creature gets +2/+2.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

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Thirsting Axe

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Artifact — Equipment

Equipped creature gets +4/+0.

At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.

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Chitinous Cloak

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Artifact — Equipment

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

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Slayer s Plate

Slayer's Plate

Artifact — Equipment

Equipped creature gets +4/+2.

Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield.

Equip

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Captain s Claws

Captain's Claws

Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking.

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Strider Harness

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Equipped creature gets +1/+1 and has haste.

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Murderer s Axe

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Equipped creature gets +2/+2.

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Slayer s Cleaver

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Artifact — Equipment

Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able.

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Pathway Arrows

Pathway Arrows

Artifact — Equipment

Equipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."

Equip

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Slab Hammer

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Artifact — Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.

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Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

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Equipped creature gets +1/+1.

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Equipped creature has vigilance, trample, and haste.

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Equipped creature gets +0/+3 and has vigilance.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

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