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Cabal Trainee (Judgment)

Cabal Trainee

Judgment — common

Creature — Human Minion

Sets Cabal Trainee has been printed in:

Cabal Trainee (Judgment)

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1.24/10

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Cards like Cabal Trainee in Judgment:

Liberated Dwarf

Liberated Dwarf

Creature — Dwarf (1/1)

, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn.

6.5 /10
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Benevolent Bodyguard

Benevolent Bodyguard

Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

8.1 /10
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Sylvan Safekeeper

Sylvan Safekeeper

Creature — Human Wizard (1/1)

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

9.5 /10
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Dwarven Scorcher

Dwarven Scorcher

Creature — Dwarf (1/1)

Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them.

6.9 /10
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Spurnmage Advocate

Spurnmage Advocate

Creature — Human Nomad (1/1)

: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

5.3 /10
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Treacherous Vampire

Treacherous Vampire

Creature — Vampire (4/4)

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

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Balthor the Defiled

Balthor the Defiled

Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.
, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

7.5 /10
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Hapless Researcher

Hapless Researcher

Creature — Human Wizard (1/1)

Sacrifice Hapless Researcher: Draw a card, then discard a card.

3.6 /10
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Krosan Wayfarer

Krosan Wayfarer

Creature — Human Druid (1/1)

Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.

5.8 /10
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Filth

Filth

Creature — Incarnation (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

8.2 /10
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Guiltfeeder

Guiltfeeder

Creature — Horror (0/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

8.5 /10
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Masked Gorgon

Masked Gorgon

Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.
Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

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Sutured Ghoul

Sutured Ghoul

Creature — Zombie (0/0)

Trample
As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.
Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.

1.9 /10
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Treacherous Werewolf

Treacherous Werewolf

Creature — Werewolf Minion (2/2)

Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."

0.3 /10
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Earsplitting Rats

Earsplitting Rats

Creature — Rat (2/1)

When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.

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Suntail Hawk

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Creature — Bird (1/1)

Flying

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Dwarven Bloodboiler

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Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

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Thriss Nantuko Primus

Thriss, Nantuko Primus

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, : Target creature gets +5/+5 until end of turn.

3.1 /10
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Vigilant Sentry

Vigilant Sentry

Creature — Human Nomad (2/2)

Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."

0.9 /10
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Cephalid Inkshrouder

Cephalid Inkshrouder

Creature — Cephalid (2/1)

Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

4.4 /10
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