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Elephant Guide (Judgment)

Elephant Guide

Judgment — Uncommon

Enchantment Aura

Elephant Guide is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Elephant Guide (Judgment)
Price: PaperMTGO

TCGPlayer avg. price:

$0.24

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4.73/10

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Cards like Elephant Guide in Standard format:

Cartouche of Strength

Cartouche of Strength

Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.

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Trial of Strength

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When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.

When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.

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Squire s Devotion

Squire's Devotion

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink.

When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

5.2 /10
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Journey to Eternity

Journey to Eternity

Legendary Enchantment Aura

Enchant creature you control

When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.

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New Horizons

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Gift of Paradise

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Dead Man s Chest

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Enchantment Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

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Tilonalli s Crown

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Enchantment Aura

Enchant creature

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Saving Grace

Saving Grace

Enchantment Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

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Cartouche of Ambition

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Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.

Enchanted creature gets +1/+1 and has lifelink.

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Cartouche of Knowledge

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Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.

Enchanted creature gets +1/+1 and has flying.

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See Red

See Red

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has first strike.

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.

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Giant Spectacle

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

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Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

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Enchantment Aura

Enchant creature

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When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on that creature.

, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

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