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Erhnam Djinn (Judgment)

Erhnam Djinn

Judgment — rare

Creature — Djinn

Erhnam Djinn (Judgment)

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Cards like Erhnam Djinn in Judgment:

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Genesis

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At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

8.6 /10
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Nullmage Advocate

Nullmage Advocate

Creature — Insect Druid (2/3)

: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.

5.4 /10
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Anurid Swarmsnapper

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Reach (This creature can block creatures with flying.)
: Anurid Swarmsnapper can block an additional creature this turn.

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Battlefield Scrounger

Battlefield Scrounger

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Brawn

Brawn

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Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

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Anurid Barkripper

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Anurid Brushhopper

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Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.

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Centaur Rootcaster

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Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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Phantom Centaur

Phantom Centaur

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Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
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Phantom Nantuko

Phantom Nantuko

Creature — Insect Spirit (0/0)

Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
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: Put a +1/+1 counter on Phantom Nantuko.

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Phantom Tiger

Phantom Tiger

Creature — Cat Spirit (1/0)

Phantom Tiger enters the battlefield with two +1/+1 counters on it.
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Epic Struggle

Epic Struggle

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At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

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Cephalid Inkshrouder

Cephalid Inkshrouder

Creature — Cephalid (2/1)

Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

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Sylvan Safekeeper

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Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

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Dwarven Bloodboiler

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Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

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Forcemage Advocate

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: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.

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Thriss Nantuko Primus

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, : Target creature gets +5/+5 until end of turn.

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Vigilant Sentry

Vigilant Sentry

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Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."

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Cephalid Constable

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Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

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