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Fledgling Dragon (Judgment)

Fledgling Dragon

Judgment — rare

Creature — Dragon

Fledgling Dragon rulings:

There are no rulings for Fledgling Dragon.

Fledgling Dragon (Judgment)

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Vigilant Sentry

Vigilant Sentry

Creature — Human Nomad (2/2)

Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."

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Crashing Centaur

Crashing Centaur

Creature — Centaur (3/4)

, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

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Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

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Cabal Initiate

Cabal Initiate

Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

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Centaur Garden

Centaur Garden

Land

: Add . Centaur Garden deals 1 damage to you.
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Putrid Imp

Putrid Imp

Creature — Zombie Imp (1/1)

Discard a card: Putrid Imp gains flying until end of turn.
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Centaur Chieftain

Centaur Chieftain

Creature — Centaur (3/3)

Haste
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Gloomdrifter

Gloomdrifter

Creature — Zombie Minion (2/2)

Flying
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Terohs Vanguard

Teroh's Vanguard

Creature — Human Nomad (2/3)

Flash
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Battlewise Aven

Battlewise Aven

Creature — Bird Soldier (2/2)

Flying
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Bloodcurdler

Bloodcurdler

Creature — Horror (1/1)

Flying
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Boneshard Slasher

Boneshard Slasher

Creature — Horror (1/1)

Flying
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Excavating Anurid

Excavating Anurid

Creature — Frog Beast (4/4)

When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.
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Kamahls Desire

Kamahl's Desire

Enchantment — Aura

Enchant creature
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Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

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Mystic Crusader

Mystic Crusader

Creature — Human Nomad Mystic (2/1)

Protection from black and from red
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Mystic Enforcer

Mystic Enforcer

Creature — Human Nomad Mystic (3/3)

Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

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Mystic Familiar

Mystic Familiar

Creature — Bird (1/2)

Flying
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Mystic Penitent

Mystic Penitent

Creature — Human Nomad Mystic (1/1)

Vigilance
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Mystic Zealot

Mystic Zealot

Creature — Human Nomad Mystic (2/4)

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

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Possessed Aven

Possessed Aven

Creature — Bird Soldier Horror (3/3)

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