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Glory (Judgment)

Glory

Judgment — rare

Creature — Incarnation

Glory (Judgment)

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6.14/10

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Cards like Glory in Judgment:

Valor

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Creature — Incarnation (2/2)

First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

5.3 /10
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Battlewise Aven

Battlewise Aven

Creature — Bird Soldier (2/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

0.6 /10
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Commander Eesha

Commander Eesha

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Flying, protection from creatures

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Benevolent Bodyguard

Benevolent Bodyguard

Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

8.1 /10
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Phantom Flock

Phantom Flock

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Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

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Selfless Exorcist

Selfless Exorcist

Creature — Human Cleric (3/4)

: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

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Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

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Border Patrol

Border Patrol

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Vigilance

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Silver Seraph

Silver Seraph

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Flying
Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

2.3 /10
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Wonder

Wonder

Creature — Incarnation (2/2)

Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

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Anger

Anger

Creature — Incarnation (2/2)

Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

9.8 /10
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Brawn

Brawn

Creature — Incarnation (3/3)

Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

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Filth

Filth

Creature — Incarnation (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

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Fledgling Dragon

Fledgling Dragon

Creature — Dragon (2/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has ": Fledgling Dragon gets +1/+0 until end of turn."

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Masked Gorgon

Masked Gorgon

Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.
Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

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Vigilant Sentry

Vigilant Sentry

Creature — Human Nomad (2/2)

Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."

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Genesis

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At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

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Treacherous Vampire

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Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
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Minion creatures get +1/+1.
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Nomad Mythmaker

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, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

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