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Quiet Speculation (Judgment)

Quiet Speculation

Judgment — Uncommon

Sorcery

Quiet Speculation is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Quiet Speculation (Judgment)
Price: PaperMTGO

TCGPlayer avg. price:

$0.25

$0.07 $0.25 $0.58
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Rating:

4.2/10

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Cards like Quiet Speculation in Standard format:

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Strategic Planning

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Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

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Compelling Argument

Compelling Argument

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Cycling (, Discard this card: Draw a card.)

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Chart a Course

Chart a Course

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Draw two cards. Then discard a card unless you attacked with a creature this turn.

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Uncage the Menagerie

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Sorcery

Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.

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Open into Wonder

Open into Wonder

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X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

3 /10
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Entrancing Melody

Entrancing Melody

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Gain control of target creature with converted mana cost X.

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Flood of Recollection

Flood of Recollection

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Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

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Consign    Oblivion
//

Consign // Oblivion

Instant // Sorcery

Return target nonland permanent to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target opponent discards two cards.

5.4 /10
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Failure    Comply
//

Failure // Comply

Instant // Sorcery

Return target spell to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

7.4 /10
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Grasping Current

Grasping Current

Sorcery

Return up to two target creatures to their owner's hand.

Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.

5 /10
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Reverse Engineer

Reverse Engineer

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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Draw three cards.

5.5 /10
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Lost Legacy

Lost Legacy

Sorcery

Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

8 /10
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Leave    Chance
//

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

7.4 /10
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Lay Bare the Heart

Lay Bare the Heart

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Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.

5.8 /10
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Grind    Dust
//

Grind // Dust

Sorcery // Sorcery

Put a -1/-1 counter on each of up to two target creatures.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

6.9 /10
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Hour of Eternity

Hour of Eternity

Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

5.6 /10
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Commit    Memory
//

Commit // Memory

Instant // Sorcery

Put target spell or nonland permanent into its owner's library second from the top.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.

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Secrets of the Golden City

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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

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7.4 /10
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Dispossess

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Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles his or her library.

6.6 /10
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As an additional cost to cast Thunderherd Migration, reveal a Dinosaur card from your hand or pay .

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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