Thriss, Nantuko Primus
Judgment — rare
Legendary Creature — Insect Druid
Sets Thriss, Nantuko Primus has been printed in:
Judgment — rare
Legendary Creature — Insect Druid
Sets Thriss, Nantuko Primus has been printed in:
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Buy now! ▶Creature — Human Wizard (1/1)
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Centaur (3/3)
Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.
Creature — Dwarf (2/2)
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
Creature — Cat Beast Spirit (0/0)
Trample
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
Creature — Djinn (4/5)
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
Creature — Centaur Shaman (2/1)
: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
Creature — Incarnation (4/4)
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
Creature — Insect (1/1)
When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
Creature — Insect Druid (2/3)
: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
Creature — Frog Beast (2/2)
Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.
Creature — Frog Beast (1/4)
Reach (This creature can block creatures with flying.)
: Anurid Swarmsnapper can block an additional creature this turn.
Creature — Elemental Boar Beast (2/2)
When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker.
Creature — Insect Druid (2/1)
When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.
Creature — Incarnation (3/3)
Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
Creature — Angel (6/6)
Flying
Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.
Creature — Zombie (0/0)
Trample
As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.
Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
Creature — Nightmare Dragon (7/7)
Flying, trample
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
Creature — Nightmare Fish Beast (6/1)
Flying
When Wormfang Manta enters the battlefield, you skip your next turn.
When Wormfang Manta leaves the battlefield, you take an extra turn after this one.
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